GIRLS MADE PUDDING takes players on a journey that is both gentle and mysterious. On the Nintendo Switch platform, you will accompany two young girls as they wander through many towns, where people have disappeared without a trace. The story opens from a simple desire: to taste the familiar pudding again, but gradually leads to dark secrets about the changing world.

Journey and conversations
Unlike conventional linear adventure games, GIRLS MADE PUDDING builds the entire plot right on the move. You will drive and chat with Sumibi and Nikomi, to gradually discover the truth. If you stand still, everything will stop, but returning to the old road will evoke the conversations you have experienced.
Branching plot and your choices
Each branching path is also a fork in the story. The decision to go straight or turn will lead you to different storylines. You can go back to explore untaken paths, but the further you go, the less full and healthy the girls will be, forcing you to consider your strategy and choose wisely.
Gathering Ingredients and Cooking
On your journey, you will find many ingredients to prepare dishes. Cooking not only helps the girls maintain their fullness, but also raises the necessary stats to unlock special routes. Some story branches can only be accessed if the parameters reach a certain level, adding depth to the gameplay experience.
Story and Characters
“When no one is there to see you, you disappear.” That saying envelops the entire mysterious atmosphere of GIRLS MADE PUDDING. Sumibi and Nikomi’s journey begins with a small wish, but the further they go, the more they gradually reveal the secret of the strange disappearance of people over the past half year. Sumibi, a pudding-loving girl, and Nikomi, a clumsy kitchen companion, will cycle through towns, looking for ingredients, meeting new characters, and most importantly: looking at each other to keep from disappearing.
Production Team
The game is developed by KAMITSUBAKI STUDIO, with scenario and development by Kazuhide Oka, character design and concept art by Zumochi, soundtrack by Daijiro Nakagawa, and meticulously crafted illustrations, models, and logos. The English translation is by Marco Godano, while the Simplified and Traditional Chinese translations are by flankoi.
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